Studio: Agate
Job Opening: Jr. 3D Artist
Location: Bandung, Indonesia
Type: Full-Time
Responsibilities:
- Create 3D game-ready assets: work on High Poly model, Low Poly model, UV map, and Texture set.
- Deliver work on time and according to schedule.
- Digest direction, participate, and engage with another team member to stay current on the scope and understanding of the project.
- Multitask effectively, prioritize competing demands, and follow through on details.
Qualifications & Skills:
- First-hand knowledge & practical experience of 3D Digital Content Creation software (Blender, ZBrush, Maya, 3ds Max, etc.).
- You need to adapt to ZBrush and Blender for the production pipeline in Agate.
- Able to create good quality 3D model for the characters, their equipment, props, etc.
- Able to digest and break down 3D model execution from concept art and lead/chief/director’s direction.
- Able to create good quality textures using software like Substance Painter.
- A proactive communicator, willing to give and receive constructive feedback.
- 2+ years of professional experience in the game development industry as a 3D Artist with at least one shipped title (excluding academic projects).
Pluses
- Strong character art portfolio.
- Able to create procedural material using Substance Designer.
- Complete understanding of 3D game art workflows and pipelines.
- Experience and interest in developing stylized 3D art.
- Proficiency in integrating 3D assets into game engines like Unity & Unreal.