Studio: Activision Blizzard, Inc.
Job Opening: Character Art Intern
Location: Woodland Hills, California, USA
Type: Internship
Responsibilities:
- Work closely with our Character Art Team to create memorable heroes, villains, and creatures that inhabit our game’s worlds.
- You will get the opportunity to collaborate with concept artists, riggers, animators, and designers to create high-quality character assets to be rigged and animated for our games.
Qualifications & Skills:
- Skilled digital sculptor in Zbrush or equivalent
- Proficient in a traditional modelling package like 3DS Max or Maya.
- Experience with creating PBR materials.
- Strong understanding of anatomy
- Enthusiasm for participating in the critique process and ability to execute on feedback.
- Portfolios reflects hyper realistic art style
- Pursuing an associates, bachelors, masters, or PhD and graduating April 2024 – July 2025
- Available to participate in a 12-week internship starting in late-May or mid-June
- Currently residing in the US or open to relocating oneself to the US
- Exhibits learning agility; has the ability to think differently, and/or grasp and apply new skills and concepts
- Approaches problems in a clear, well-organized, and solutions-oriented manner
- Works well with others and contributes to team tasks
- Able to effectively communicate problems, solutions, needs, or priorities
- Is engaged, seeks to learn, and is able to manage time effectively
- Candidates must apply with a resume and a link to their portfolio/reel to be considered