Absurd Ventures is looking for an Open World Designer

Absurd Ventures is looking for an Open World Designer

Studio: Absurd Ventures

Job Opening: Open World Designer [Senior/Lead]

Location: Santa Monica/San Rafael, California, US

Type: Full-Time

Responsibilities

  • Drive the design and implementation of engaging, immersive, interactive open-world content that encourages exploration and emphasizes a mix of fun, varied gameplay, worldbuilding, and storytelling. 
  • Work closely with the narrative team to develop ideas for new content. 
  • Develop and execute the design vision and strategy, ensuring that open-world content aligns with the game’s overall narrative, thematic, and player experience goals.  
  • Leverage the game’s core systems and mechanics to create dynamic and unpredictable open-world experiences that adapt to player choices and actions.  
  • Continuously seek opportunities to innovate, challenge conventions, and push the boundaries of open-world design.  
  • Rally designers, engineers, animators, artists, and external co-dev partners to deliver playable progress at regular intervals as part of a rapid iterative process. 
  • Incorporate feedback from peers, playtests, and senior leadership to refine and pivot as the game demands. 
  • Go beyond documentation and management to lead from the trenches, with hands-on contributions to the playable experience. 
  • Foster a culture of collaboration, innovation, and iteration.

Qualifications & Skills:

  • 5 or more years of experience in open-world design. 
  • Prior experience as a Senior or Lead Designer. 
  • Knack and passion for blurring the lines between AI, systems, mechanics, and scripted content to create deep, layered worlds in which stories can unfold organically through exploration and gameplay. 
  • Strong understanding of population and encounter design and open-world content balancing.  
  • Excellent communication, interpersonal, and leadership skills.  
  • Innovative thinker with creative problem-solving skills who thrives in a collaborative team environment.
  • Experience leading multidisciplinary teams is a plus.  
  • Experience in UE4 or UE5 is a plus.  
  • Experience working with co-development partners is a plus.

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