AAA Game Art Studio is looking for a Lead Animator Spine

AAA Game Art Studio is looking for a Lead Animator Spine

Studio: AAA Game Art Studio

Job Opening: Lead Animator Spine

Location: Remote

Type: Full-Time

Responsibilities:

  • Managing remote teams of animators.
  • Ensuring the quality and efficiency of projects.
  • Planning and monitoring team workflows in collaboration with the Project Manager (PM).
  • Reporting project progress to the Art Director.
  • Providing feedback to team members.
  • Creating animations in Spine.
  • Preparing PSD files.
  • Creating animation objects using slots.
  • Developing and exporting atlases.
  • Collaborating with artists and the Art Director to animate characters, environments, and FX.
  • Exporting animations in accordance with technical requirements.
  • A Background in art education.
  • Participation in released game projects.
  • hand-drawing skills.

Qualifications & Skills:

  • Knowledge of Ukrainian and/or Russian.
  • Experience in remotely managing a team of animators and implementing game art projects.
  • Proficiency in Spine.
  • At least 1 year of experience in a similar role within the gaming or related industry.
  • Strong knowledge of basic animation principles, including rhythm, deformation, overlaps, etc.
  • Understanding of object physics (e.g., fabric remains light and flexible, metal does not behave like rubber).
  • Experience working with effects, including frame-by-frame animation.
  • Attention to detail in technical tasks.
  • Experience working with PSD source files.
  • Knowledge of animation principles, a good sense of dynamics, form, color, and composition, and human and animal anatomy.
  • A portfolio showcasing relevant work and a willingness to complete a test task.

animation and vfx job