
Studio: PopcornFX
Job Opening: Software programmer
Location: Paris, France, Europe
Type: Full-Time
Responsibilities:
- Maintain and improve the PopcornFX plugin for Unreal (and Unity, O3DE, After Effects, depending on needs).
- Game engine integrations of the PopcornFX SDK (C++).
- Development of PopcornFX-related features for customer projects.
- Support for SDK users & VFX artists.
Qualifications & Skills:
- Experience with Unreal 5.
- Strong C++ knowledge.
- Knowledge of 3D maths.
- Ability to collaborate with artists and other developers both verbally and via documentation.
- Technical English is required.
- Experience with any other game engine.
- Experience with version management systems (git, Perforce, SVN).
- Autonomous, proactive, and have very good interpersonal skills.
- Constantly looking to improve the user experience.
Apply for the Job Online: To apply, send your resume, cover letter, and references to jobs@popcornfx.com