Senior Gameplay Animator required at Firesprite

Senior Gameplay Animator required at Firesprite

Studio: Firesprite

Job Opening: Senior Gameplay Animator

Location: Remote

Type: Full-Time

Responsibilities:

  • Create believable human / non-human keyframe and motion capture animation.
  • Take charge of animation system and/or design features, revising and refining with dcc and in-engine tools.
  • Work with related disciplines on block-out to final animations & systems, that work seamlessly with non-gameplay animation if required.
  • Contribute to the artistic & technical gameplay animation goals for the project.
  • Collaborate with all teams on animation workflows & pipeline development.

Qualifications & Skills:

  • Proven experience as a Senior Animator on at least one shipped PC or console title
  • Solid knowledge of animation principles and an eye for dynamic poses, strong in keyframe animation and motion capture methods.
  • A deep understanding of human behavior, a strong sense of expressing character through movement.
  • Experienced in developing animation for game engines and movement systems; working with motion capture data and relevant pipelines; working with Unreal Engine or similar.
  • Excellent knowledge of Maya
  • One shipped title in this position

Desired Skills:

  • Experience in animating creatures or animals.
  • Shooting and directing motion capture for gameplay animation.
  • Knowledge UE4 or similar engines.
  • Advanced Motionbuilder experience
  • Experience working on a AAA title.

Apply for the Job Online: To apply, visit https://apply.workable.com/j/F00528ED4D/apply