Studio: Crytek Studios
Location: Frankfurt, Germany, Europe
Job Responsibilities:
- Take ownership of game features, from initial designs to final implementation.
- Run sanity checks on game feature ideas with relevant stakeholders to get an overview of dependencies, restrictions, and possibilities.
- Create and maintain designs and game concepts.
- Work with other departments to ensure all required resources are scheduled and delivered.
- Participate in testing to iterate, balance and tune gameplay features.
Qualifications & Skills:
- 2+ years as a Game Designer in the video games industry.
- 1 or more shipped AAA titles on PC or Console, preferably an FPS.
- Strong knowledge of the principles of game design theory.
- Strong documentation skills.
- Solid verbal and written communication skills in English.
- Ability to create high-level design documentation and game concepts.
- Deep passion for gaming, preferably FPS sandbox games.
- Willing to relocate to Frankfurt am Main area, Germany.
- Technically-minded and scripting experience.
- Experience in working with macros in MS Office.
- Experience with any game engine (preferably CRYENGINE).