Studio: Player First Games
Job Opening: Senior 3D Character Artist
Location: Remote
Type: Full-time
Responsibilities:
- Create content, including 3D modeling/sculpting, 2D texture map painting, material setup/UV layout – adhering to defined quality standards, conceptual designs, artistic style, and technical parameters
- Work closely with the Art Director, Art Leads, Character Artists, and Concept Artists to create characters who represent the conceptual designs and fit the overall aesthetic and artistic vision
- Show experience in character art pipelines, assembly, and asset composition
- Ensure character assets are of the highest artistic quality and uphold the integrity of the games design and artistic vision of the game as a whole
- Proactively communicates and identify issues, as well as help drive participation in discussions
- Facilitate requests or info needs regarding any aspect of the character art creation process as needed
- Actively improves skillset and abilities by keeping aware of industry trends and techniques, evaluating competitive products, learning new software packages, and traditional art methods
- Possess strong time management and prioritization skills. Entails collaborating with Production group to develop task lists to ensure assignments are progressing in alignment with schedules, milestones, and overall project goals
- Clearly communicates updates and properly escalate concerns to the appropriate team member(s) and manager(s)
Qualifications & Skills:
- Good communication, organizational, time management, and interpersonal skills
- Works under minimal direction to determine and develop an approach to solutions
- Minimum of 5 years industry or related experience
- A Bachelor’s in fine arts or a relevant curriculum or equivalent skillset
- Very Experienced with Unreal Engine 4 or equivalent
- Demonstrates the ability to develop a comprehensive knowledge of the art production pipeline and all engine features, tools, and systems associated with the creation of art assets
- Proficient in the use of Maya, (or 3D modeling package) Zbrush, Substance Designer, and Painter
- Familiarity with video game product development including, but not limited to workflow, tools, lighting, high and low poly modeling, texture painting, particle systems, UV layout, in-game animation, material setup, layout, SFX, and engine parameters/optimizations
- Previous or next-gen video game platform experience
Preferred Qualifications:
- Has shipped an AAA console or PC title as a senior character artist
- Mobile / Console / PC Games experience
- Cinematic or television art production experience
- A love for video games, movies, and animation
- Skill in one or more related disciplines – illustration, lighting, staging, color, composition
Apply for the Job Online: To apply, visit https://www.playerfirstgames.com/careers