3D Animator required at Beethoven and Dinosaur

3D Animator required at Beethoven and Dinosaur

Studio: Beethoven and Dinosaur

Job Opening: 3D Animator

Location: Victoria, Australia

Type: Full-Time

Responsibilities:

  • Rigging human and non-human characters.
  • Building animations from concepts and reference video for gameplay and cinematics.
  • Liaising with the Creative Director.
  • Working with a dedicated team.

Qualifications:

  • Skilled in Maya / Blender (or any other DCC tools as long as you have an established pipeline to Unreal)
  • Ability to evaluate time requirements.
  • Able to work in or around Australian Eastern Standard Time
  • Any additional experience in Unreal Engine 4 / 5
  • Prior experience working in mocap data, clean up and implementation.
  • Experience with source control.

Apply for the Job Online: To apply, send applications (including links to your work) to jobs@bnd.studio with Animator/Rigger in the subject line!