Studio: Big Ant Studios
Job Opening: Environment Artist
Location: Australia
Type: Full-Time
Responsibilities:
- Working with a multi-skilled team to ensure highest quality output.
- Creating high-resolution models for baking/re-topologising into game ready assets.
- Creating 3d real-time game ready models.
- Unwrapping and baking of assets.
- Creating 2d texture maps.
- Working with in house engine to achieve best possible results.
Qualifications:
- 3D Art experience
- Maya – other 3d package knowledge is a plus.
- Photoshop.
- ZBrush.
- PBR techniques.
- Allegorithmic texturing packages Good problem-solving skills.
- Excellent communication and interpersonal skills.
- The ability to work effectively as part of a team.
Note: Please note you will need to have working rights in Australia. At this stage we cannot sponsor a working visa.
Apply for the Job Online: To apply, visit https://www.bigant.com/job/environment-artist/