Studio: Mediatonic
Job Opening: Senior 3D Technical Artist
Location: Madrid, Spain
Type: Full-Time
Responsibilities:
- Work closely with artists, technical artists and engineers, agreeing approaches and work split
- Assist artists with the creation of best-in-class 3D environments, rendering and visual effects within technical requirements
- Ensure techniques and implementations achieve optimal results for mobile and console, perform well and meet the projects engineering standards
- Profile, maintain and optimise rendering, pipelines, lighting and shading components of a game
- Assist in ensuring art pipelines and asset sets are scalable and account for production and live ops constraints
- Work with the studio Technical Art and Workflow Tools Team to ensure all projects are using a consistent, efficient, scalable CG pipeline
- Define standards and guidelines and support Junior Technical Artists and the art team
- Provide status updates and reports to stakeholders both internal and external
Qualifications & Skills:
- Experience with Unity3D or other 3D game engines and art tooling, e.g. Maya, Zbrush, Blender
- Commercial experience in rendering that may include graphics programming in Cg/HLSL/GLSL and/or compute shaders
- Strong maths skills and 3D production experience
- Programming skills in C# and / or C++, with an understanding and passion for readable, robust code and best practices
- Shipped one or more AAA game titles and experience of mobile and multi-platform projects
- Exceptional eye for detail and quality
- Strong communication skills
Desirable:
- A portfolio of work
- Experience with Perforce
- Scripting experience with Python, particularly for DCC packages such as Maya and Substance
- Experience building Houdini digital assets
- Experience working with teams on games in a live ops environment
- Knowledge and interest in 3D art packages, pipelines and industry developments
- A passion for playing and making games!
Apply for the Job Online: To apply, visit https://apply.workable.com/j/00B6DD4807/apply