Studio: Carbonated
Job Opening: Gameplay Software Engineer
Location: United States
Type: Full Time
Responsibilities:
- Build: Work closely with the design team to iterate and develop gameplay mechanics in addition to other client-side game features and systems
- Raise the Engineering Bar: Participate in Code Reviews, develop and teach game-development best practices, and mentor more junior developers
- Learn: Research games, and develop innovative prototypes, technologies, gameplay ideas, etc.
- Push and Challenge: Everyone. Juniors, mid-levels, seniors, and … beyond
Qualifications & Skills:
- Above all else, making games is your jam
- Working knowledge of C/C++
- Experienced in Object-Oriented Software Design & Implementation
- Experience with native engines: Unreal, CryEngine, Lumberyard and/or other proprietary engines
- Strong math skills with emphasis on 3D Math/Linear Algebra
- Capable of collaborating across different disciplines to design & implement effective solutions
- Ability to own a project from beginning to end
- Proficient in Agile/Scrum development
Apply for the job Online: To apply, visit https://www.carbonated.com/careers/