Studio: Monomyto Studio
Job Opening: Technical Artist [Unity]
Location: Remote
Type: Full-Time
Responsibilities:
- Create performance and optimization solutions for games;
- Propose ideas and technical improvements;
- Develop particles and visual effects;
- Ability to work independently (remote);
- Great team communication.
Qualifications & Skills:
- Full knowledge of the Unity game engine;
- Shader Graph domain for vfx & shader animation;
- Advanced knowledge in vfx & particles;
- Experience with 3D Software (eg Maya, Blender, Z-Brush, etc.);
- Experience with Adobe Photoshop Software;
- Knowledge in 2d animation and UI design;
- Advanced knowledge in optimization and performance (profiler/assets);
- Familiarity with Agile methodologies;
- Knowledge of the C# Language;
- Knowledge in shader programming (C#);
- Knowledge in 3D rigging is a big plus;
- Intermediate English (speaking/reading).
Apply for the Job Online: To apply, visit https://www.monomyto.com/technicalartist