Schell Games is hiring Technical Artist – Rigger

Schell Games is hiring Technical Artist - Rigger

Studio: Schell Games

Job Opening: Technical Artist – Rigger

Location: Pittsburgh, Pennsylvania

Type: Full-Time

Responsibilities:

  • Focus: Creating rigs and skinning 3D characters for game-play animations
  • Assisting animators and engineers debug issues related to characters in-game
  • Work with artists and engineers to support existing pipelines as well as adding features and/or improvements
  • Other flexible responsibilities: Help define the technical standards of the game experience, guiding the development of art pipelines between our team and clients
  • Provides input on the technical methods to achieve the artistic goals and vision through all phases of the game development cycle

Qualifications & Skills:

  • At least 3 (preferably 4+) years of experience in interactive game development as a technical artist or rigger
  • Functional knowledge of rigging for Unreal or Unity
  • Joint based rigging and skinning in Maya
  • Unity or Unreal engine experience
  • Familiarity with python
  • Familiarity with artist tools creation and maintenance
  • Animation experience

Apply for the Job Online: To apply, visit https://sg.bamboohr.com/jobs/view.php?id=71