Studio: Dark Slope
Job Opening: Character Animator
Location: Toronto, Ontario, Canada
Type: Full-Time, Remote in Canada
Responsibilities:
- Apply unique and innovative animation principles to character animation assets
- Collaborate with internal & external art teams and game developers; including attending meetings to discuss project requirements, conceptualizing creative ideas, and progress updates
- Receive feedback from senior management, internal & external art teams, game developers and clients, and edit creations based on the comments received
- Review 3D art and recommend improvements to internal & external art teams
- Troubleshoot any problems or bottlenecks that arise during work on a project, sometimes working with the internal & external art teams, game developers and Production Manager
Qualifications & Skills:
- 2+ years as a games or TV animator
- Experience animating using game engine (ex. Unreal, Unity) and understanding of game engine tools (ex. modelling, rigging, and skinning models for video games/TV)
- Strong grasp of Maya or equivalent 3D software
- Knowledge of art/art concepts and a creative eye for game/TV art direction
- Portfolio of previous work and completed projects
- Good understanding of video game development and the art-creation process.
- Strong verbal and written communication skills
- Excellent collaborator, and ability to work in an Agile environment
- Experience leveraging Unreal Engine for animating
- Experience with VR titles
Apply for the Job Online: To apply, Applications can be sent to megan.dalgleish@darkslope.com