Studio: Industrial Light & Magic
Job Opening: Facial Capture Artist
Location: London, United Kingdom
Type: Full-time
Responsibilities:
- Starting from a live-action performance of an actor, create roto shapes to define the deformation of the eyes and mouth.
- Using proprietary software and a library of facial expressions, generate an accurate representation of the head movement and changing face shapes of the actor.
- Animate the jaw, eye gaze, and blinks on the CG rig to match the actor.
- Using sculpting tools, create corrective shapes to fix any issues with the solved facial mesh once it is re-targeted onto the renderable CG character.
- Retime the performance to match the editorial reference for a given shot.
- Submit your work for approval and take on-board both technical and creative notes from your Facial Lead/Supe.
Qualifications & Skills:
- Experience in a related subject (computer animation/computer science/VFX) or course from a recognized VFX institute
- No previous industry experience required however relevant work experience, internship or other VFX production experience would be a bonus.
- The ability to learn new software and workflows based on training documents and video tutorials.
- A keen eye for detail with good problem-solving skills and a proactive mindset.
- The ability to work well independently and as part of a team.
- Good communication skills as the role require a constant dialogue with the team lead, the team, production, and other departments.
- Excellent time management in order to keep on schedule.
- Experience of working in a live-action VFX pipeline.
- Experience in gathering information on location for match-move is a plus.
- Sharp eyes for motion, timing, and expression a big plus for facial-related work.
- Understanding of photography and the effects of different lenses on perspectives.
- General knowledge about working with virtual cameras, lenses, and plates.
- Experience in a 3D software package (such as Maya) and show confidence with the interface, modeling, and sculpting.
- Knowledge of a tracking software package such as 3DEqualizer, Pf Track, or SynthEyes.
- Exposure to LINUX OS.
- Must have the ability and willingness to learn new in-house proprietary software.
- Exposure to motion capture, particularly facial work, is a big plus.
Apply for the Job Online: To apply, submit your resume