Gametion Technologies is hiring 2D Spine Animator

 

2D Spine Animator job opening

 

Studio: Gametion Technologies

Job opening: 2D Spine Animator

Experience: 8+ years of 2D Animation

Type: Remote, Full time

Primary Software: Spine

Responsibilities:

  • Create high-quality 2D animations for characters, creatures, UI elements, environments, and VFX.
  • Work with the art and design teams to understand animation needs and integrate feedback effectively.
  • Animate 2D characters using tools such as Spine, Adobe Animate, or Unity Animator.
  • Collaborate with programmers to implement animations in-game, ensuring smooth transitions and responsiveness.
  • Maintain consistent visual style and quality across all animations in line with the project’s artistic direction.
  • Contribute to the development of animation pipelines and best practices.

Qualifications & Skills:

  • Strong understanding of animation principles (timing, weight, anticipation, etc.).
  • Experience with rigging and creating reusable animation assets.
  • Ability to adapt to different art styles.
  • Excellent communication and teamwork skills.
  • Comfortable working in an iterative, fast-paced development environment.

Email: deboleena.m@gametion.com

Required: Please include your updated portfolio along with resume