Unreal Engine MetaHuman Job at SkyGlitz

 

Unreal Engine MetaHuman Job

Studio: SkyGlitz

Job Opening: 3D Animation Artist (Unreal Engine + MetaHuman)

Location: On-site/Remote (Contact for details)

Type: Full-time

SkyGlitz is looking for a skilled 3D Animation Artist who can bring MetaHumans to life with cinematic-quality animation inside Unreal Engine. This role is ideal for artists passionate about real-time workflows and high-fidelity character performance.

Role Focus & Responsibilities

  • Execute high-end character animation within the Unreal Engine environment.
  • Manage and optimize the MetaHuman pipeline for cinematic production.
  • Drive cinematic facial and body performances to achieve realistic, emotion-driven results.
  • Collaborate within studio pipelines to ensure seamless integration of animated assets.

Software/Skills Required: Mastery of Unreal Engine (Sequencer, Control Rig) and deep familiarity with the MetaHuman Creator and DNA calibration is essential.

Candidates must possess a strong cinematic sense, understanding of performance capture, and a production-level portfolio showcasing realistic human movement.

How to Apply

If you are passionate about the future of real-time cinematic animation, please send your portfolio and resume to Nikhil Verma:

Email: nikhilverma.skyglitz@gmail.com