Lead Environment Artist required at Ubisoft

Lead Environment Artist required at Ubisoft

Studio: Ubisoft Studios

Job Opening: Lead Environment Artist

Location: Tyne, UK

Type: Full-Time

Responsibilities:

  • Develop performance and expertise within their team while furthering their own knowledge and expertise
  • Prioritize, plan and organize their own work and their teams work in conjunction with the Producer
  • Be the main contact for a collaborating studio or outsource partner
  • Review and deliver work in accordance with the project’s artistic direction
  • Identify and set up best practices
  • Report to the Producer/Associate Producer on the progress of work and any issues relating to the project
  • Find relevant solutions to problems encountered in their work
  • Rapidly integrate strategic changes given by the producer into their team
  • Make suggestions that are in line with the game’s marketing positioning
  • Participate and be an active contributor of the Art Board, a studio-level initiative where all Art Leads discuss the requests and needs of their artists at a high level
  • Keep open channels of communication across their team/collaborating studio/ outsource partner
  • Produce schedules alongside the Producer in respect of constraints
  • Identify risks within the schedule and suggest changes
  • Delegate and assign work to team members using JIRA or other tracking tools used on the project
  • Act as a hiring manager to recruit highly skilled talents for their team and the studio
  • Hold regular team updates (‘scrums’) and update Producer/Associate Producer
  • Manage individual team member’s performance and progress
  • Conduct any ad-hoc tasks when required

Qualifications & Skills:

  • Good knowledge of modeling techniques to create graphic assets expected on the project
  • Good knowledge of texture mapping and material
  • Good knowledge of streaming and LOD systems linked to the engine
  • Strong interpersonal and communication skills
  • Strong leadership, team, and people management skills
  • 5 years minimum experience in Art or any other relevant experience
  • Shipped at least 2 games, with at least 1 game being AAA on a next-generation console
  • Bachelor’s degree in an art-based subject or any other relevant training

Apply for the Job Online: To apply, submit your portfolio
 

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