
Studio: White Wolf
Job Opening: Lead Game Designer
Location: Stockholm, Sweden, Europe
Type: Full-Time
Responsibilities:
- Lead narrative design direction and define mechanical vision across product lines.
- Create and refine game systems that integrate deeply with narrative goals.
- Collaborate with creative leads to maintain design consistency and player accessibility.
- Support freelance contributors and guide documentation and iteration processes.
Qualifications & Skills:
- 5+ years in game design, especially with narrative systems.
- Proven experience in publishing tabletop RPGs or similar games.
- Strong portfolio showcasing system design and narrative integration.
- Skilled in leading creative teams and collaborating across disciplines.
- Fluent in English.
- Familiarity with Adobe Creative Suite, especially InDesign or InCopy.
- Experience with Vampire: The Masquerade or other White Wolf properties.
- Leadership roles in entertainment or gaming franchises.
- Background in both tabletop and digital game design.
- Familiarity with international production and localization.
