Studio: Ubisoft
Job Opening: UI Artist
Location: Toronto, Canada
Type: Full-Time
Responsibilities:
- Partner with the brand and art directors to grasp the game’s visual identity, art direction, and brand guidelines.
- Follow design documentation to translate high-level gameplay ideas into functional UI designs.
- Work (very) closely with UX designers to visually communicate the path they’ve laid out.
- Create interface assets (menus, animation, HUD, icons, buttons, world maps, etc.) + build wireframes and mockups.
- Find a balance between artistic aspects and technical constraints.
- Develop and refine your work based on feedback from collaborative teams (debug and optimize).
- Document and share your UI design workflow and best practices.
- Collaborate with the localization team to adapt menus into different languages.
Qualifications & Skills:
- A college diploma in Digital Media, Computation Arts, Graphic Design, or equivalent.
- 5 years of experience and more in visual design in the video game industry, or related experience.
- Knowledge of design tools (Photoshop, Illustrator, and After Effects), game engines (e.g., Unity or Unreal), game limitations, and prototyping tools.
- Understanding of usability principles & information architecture.
- A highly creative, collaborative, and innovative spirit.
- Excellent problem-solving, communication, interpersonal, and presentation skills.
- Motivation to reach out for feedback and adapt to it.
- A sharp eye for UX design and a passion for visual communication.
- Knowledge of 3D software (e.g., 3DS Max or Maya).
- Familiarity with scripting languages and shader writing.