Boulder Media is on the lookout for a 2D Head Animator

Boulder Media is on the lookout for a 2D Head Animator

Studio: Boulder Media

Job Opening: 2D Head Animator

Location: Ireland

Type: Full-Time

Responsibilities:

  • Attend creative, production, and management meetings as required.
  • Attain an understanding of the style and expectations of the show by following the guidance and instructions provided by the production team and Animation Director.
  • Assist the Animation Director and the Rigging Lead with rig testing.
  • Keep the animation stock tracker up to date and filled in correctly.
  • Maintain and template animation reuse library.
  • Communicate with the production team, letting them know if any stock needs to be sent out to the off-site animation team.
  • Communicate with the animation team, letting them know what stock will be available for their episodes.
  • Fill in character breakdown if required, and leave notes to help the Rigging department.
  • Pose out special poses sent by the client if required.
  • Create stock animation reuse for tradigital and envelope rigs.
  • Create rough animation or help out with special character poses as required.
  • Template stock animation and poses from completed episodes.
  • Work together with Animation Directors and try to find solutions for any issues that will help make the show run smoother.
  • Export final masters or reuse what you have created to Ftrack for the Animation Director’s final approval.
  • Test any props if they feature heavily within an episode, so they are fit for purpose.
  • Build master controllers and pose copiers.
  • Submit animation to the standard required by the show.
  • Ensure any concerns or questions in relation to the rig, scenes, and deadlines are communicated in a clear and timely manner to your Animation Director/ Team Lead.
  • Ensure your assignments, scenes, and retakes are in line to meet the required production schedules.
  • Keep up to date with the latest Toonboom techniques while continuously developing your drawing skills and strive to improve those skills with tutorials, life drawing, sketching, and general animation research.

Qualifications & Skills:

  • A solid knowledge of 2D animation is essential.
  • A solid understanding of the rigging process and master controllers.
  • A good understanding of animation principles. 
  • Great aptitude for drawing, animation, and observation;
  • Ability to work in a team;
  • Good time management skills and an ability to work to deadlines;
  • Must be flexible, willing to learn, and self-motivated;
  • Be able to work within a weekly quota and production schedule;
  • Must have good interpersonal skills.
  • Fluent in English, both spoken and written.

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