Job opening for 3D Artist (Modeling & Texturing)

Job opening for 3D Artist (Modeling & Texturing)

Job Opening: 3D Artist (Modeling & Texturing)

Location: Noida, UP, India

Type: Full-Time

Responsibilities:

  • Create high-quality 3D models based on concept art or real-world references.
  • Texture assets using Substance Painter, adhering to industry-standard PBR workflows.
  • Primarily work in Blender 3D to model, sculpt, and refine assets.
  • Optimize models for performance in real-time or rendered environments.
  • Collaborate with team members to ensure artistic and technical consistency.
  • Maintain a clean topology and organized project files.

Qualifications & Skills:

  • Proficient in Blender 3D.
  • Strong skills in Substance Painter.
  • Solid understanding of UV unwrapping, baking, and PBR texturing.
  • Basic knowledge of lighting and rendering for asset presentation.
  • Strong communication and teamwork abilities.
  • 1-2 years of professional experience preferred.
  • Freshers with a strong portfolio are welcome to apply.

Preferred (Bonus) Skills:

  • Experience with Autodesk Maya.
  • Familiarity with Cinema 4D.
  • Exposure to Unreal Engine or Unity workflows.
  • Basic rigging or animation skills are a plus.

Apply for the Job Online: To apply, send your resume and portfolio (ArtStation, Behance, or personal website) to satyum.mishra44444@gmail.com