Studio: Electronic Arts
Job Opening: Character Artist – ExDev
Location: Vancouver, British Columbia, Canada
Type: Full-Time
Responsibilities:
- Review and provide feedback on externally created Character cosmetics.
- Create briefs and organize packages for external production
- Finalize assets by making visual and technical adjustments
- Participate in relevant art review meetings
- Create content for seasonal releases on a cyclical basis
- Help coordinate vendor communication with the internal team
- Support external art training and documentation
Qualifications & Skills:
- 3+ years of experience from several game titles with a realistic-looking art direction for characters, working in some capacity with external partners.
- Proficiency in Maya, ZBrush, and Substance Painter. Experience with Marvelous Designer.
- Experience with character anatomy, proportions, and dynamic posing.
- A history of supporting others, prioritizing nurturing talent in others instead of solving the issue for them.
- Experience managing a backlog, working with estimates, and delegating tasks to others.
- Experience managing outsourced or co-development relationships
- Experience managing 3D assets in different stages of completion.