Studio: ZA/UM
Job Opening: Lead Animator
Location: Remote
Type: Full-Time
Responsibilities:
- Plan and oversee all animation tasks in collaboration with production, anticipate risks, and ensure schedules align with project goals.
- Collaborate closely with the Art Director to establish creative standards and implement best practices.
- Ensure animation assets produced and integrated align with the project’s artistic vision and meet defined quality standards.
- Maintain efficient cross-disciplinary collaboration, proactively contributing to smooth workflows and delivering high-quality visual storytelling.
- Provide clear and constructive feedback, mentorship, and guidance to foster both personal growth and professional development within the animation team.
- Evaluate and proactively improve animation workflows and pipelines while staying up to date with industry trends, sharing relevant knowledge, and recommending best practices within your area of expertise.
- Identify and resolve in-engine animation issues, driving continuous improvement.
Qualifications & Skills:
- Complete understanding of the entire lifecycle of the game development process
- Experience in team leadership and management
- Understanding of and experience with 3D pipelines
- Experienced with the use of motion capture
- High knowledge of and experience in 2D animation
- Ability to convey narrative through camerawork
- Excellent communication skills
- Ability to inspire others
- Experience with Unity
- Experience with Maya
- Attitude oriented toward teamwork and problem solving