Environment Modeling Artist required at 3Doubles Producciones

Environment Modeling Artist required at 3Doubles Producciones

Studio: 3Doubles Producciones

Job Opening: Environment Modeling Artist [Mid-level]

Location: Santa Cruz de Tenerife, Spain

Type: Project-based Contract

Responsibilities:

  • Develop procedural assets, terrains, and natural elements using Houdini.
  • Work closely with the art director and production team to maintain the artistic vision.
  • Optimize assets for performance while ensuring high visual fidelity.
  • Integrate assets into the pipeline, collaborating with lighting and compositing teams.
  • Troubleshoot technical issues related to environment creation and ensure workflow efficiency.
  • Create high-quality 3D environments, landscapes, and props for animated films or series.

Qualifications & Skills:

  • Proven experience as an Environment Artist in animation, VFX, or game development.
  • Proficiency in Houdini for procedural modeling, especially vegetation and terrain generation (Labs tree generator, Simple Tree Tools, HeightField nodes…etc)
  • Strong skills in Maya, Blender, Zbrush or other 3D modeling tools.
  • Ability to work in a team and adapt to feedback and production needs.

Bonus Skills:

  • Experience with Unreal Engine or other real-time rendering engines.
  • Scripting knowledge in Python or VEX for workflow automation.

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