Engine Programmer required at Arkane Studios

Engine Programmer required at Arkane Studios

Studio: Arkane Studios

Job Opening: Engine Programmer

Location: Lyon, France

Type: Full-Time

Responsibilities:

  • Write code that fulfills the functional and technical requirements of the project.
  • Develop and optimize the code of various engine subsystems (from low-level streaming & memory use to higher-level physics, audio, graphics API) by taking full advantage of target hardware and architecture.
  • Work with the studio’s existing software technology and build new technology in order to fulfill the project’s technical requirements.
  • Research coding techniques and algorithms to keep current on technological developments and advancements in the game industry.
  • Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks

Qualifications & Skills:

  • Strong knowledge of C/C++
  • Good knowledge of low-level/hardware (CPU, cache, SIMD…) is a plus
  • Ability to fearlessly jump into large, existing code bases
  • Ability to contribute innovative and original ideas towards all aspects of game production and development
  • Strong communication and organizational skills
  • Knowledge of console development is a plus

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