Studio: Homa
Job Opening: Senior 3D Artist – Casual Games
Location: Remote
Type: Full-Time/Contract
Responsibilities:
- Craft stunning 3D assets: Model, unwrap, and texture high-quality 3D assets for in-game use and prerendered visuals.
- Uphold artistic vision: Maintain alignment with the game’s artistic direction while meeting all technical requirements.
- Collaborate to shine: Work hand-in-hand with a passionate art team to push boundaries and elevate the game’s aesthetic appeal.
- Optimize for performance: Seamlessly integrate and fine-tune your assets in Unity, ensuring smooth and efficient gameplay.
Qualifications & Skills:
- Game production XP: 5-7 years of experience in video game production, with at least 2 shipped mobile titles.
- Stylized art specialist: Expertise in texturing and shading, with a flair for crafting cartoony and stylized assets.
- Shader savvy: Experience with custom shaders (e.g., Unity’s Shadergraph or Amplify) is a big plus.
- Master of 3d art tools: Proficiency in Unity 3D, Maya/Blender, Photoshop, and Substance Painter/3D Coat.
- Unity integration: Skilled at integrating finished 3D assets for smooth game performance is a plus.
- Team player: A natural collaborator who thrives in a cross-disciplinary environment.
- Strong communicator: Clear and effective in conveying direction and incorporating feedback.
- Lifelong learner: Open to learning new tools and software to stay ahead of the curve.
- Time management: Exceptional organizational skills to meet deadlines without compromising quality.