Studio: Scopely, Inc
Job Opening: Principal Animator
Location: Remote, England, United Kingdom
Type: Full-Time
Responsibilities:
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Work closely with the Art Director to deliver the highest quality in-game keyframed character animations in Maya
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Implement animations into the engine with full ownership of your work
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Be involved in the character creation process, from concept and design, through to modeling, rigging, and final animation
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Collaborate with Tech Art and Code teams to ensure pipelines and tools are effective, optimal, and capable of delivery
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Collaborate across disciplines to develop the gameplay experience
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Demonstrate a thorough understanding of anatomy and motion in all of the work you oversee or create
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Produce visual benchmarks and production guides, breaking down technical specifications to reproduce animations within the style
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Collaborate with tech art and modeling team on rig iteration for believable character movement
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Review the animation created by internal and external partner teams and provide detailed feedback in a timely manner
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Work closely with Production to coordinate animation resources, schedules, and priorities based on project needs
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Consistently strive to exceed the highest quality standards of the studio
Qualifications & Skills:
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You will be able to demonstrate a history of creating stunning animations while maintaining visual and functional specifications for game mechanics
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Experience in shipping multiple titles in your career as an Animator
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In-depth experience working with animation graphs and state machines
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Exhibit a strong understanding of the fundamental principles of animation
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Proficiency within Maya or Max (our pipeline is Maya)
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Superior communication, organizational, time management, and interpersonal skills
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Positive attitude and an ability to receive and provide objective feedback
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Experience providing feedback with internal teams, and external vendors or receiving feedback as working for a vendor
Bonus Points
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Experienced working with an IP
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Experience with fighting/combat system development
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Experience with character rigging and skinning
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Experience using Maya animation tools
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Enjoy Sci-fi
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A passion for games