Studio: Atomic Arts
Job Opening: 3D DMP Generalist
Location: Mumbai, Maharashtra, India
Type: Full-Time
Responsibilities:
- Matte Painting & Environment Creation:
- Create high-resolution 2D and 2.5D matte paintings integrated with 3D scenes.
- Design realistic digital environments, set extensions, and sky replacements.
- Work closely with VFX supervisors, art directors, and compositors to achieve the desired visual style.
- 3D Asset Integration & Projection:
- Convert 2D DMPs into 2.5D and 3D projections using software like Nuke, Maya, or Houdini.
- Integrate 3D assets, textures, and lighting into matte-painted backgrounds for a seamless look.
- Utilize Unreal Engine for real-time DMP workflows and virtual production.
- Lighting & Rendering:
- Apply realistic lighting, shading, and texturing to match live-action footage.
- Render scenes efficiently using Arnold, V-Ray, Redshift, or Unreal Engine.
- Work with HDRI, PBR materials, and photogrammetry for enhanced realism.
- Collaboration & Pipeline Integration:
- Work closely with CG artists, compositors, and layout teams to integrate matte paintings into VFX shots.
- Ensure assets are optimized for real-time or pre-rendered workflows.
- Follow industry-standard VFX pipelines and best practices.
Qualifications & Skills:
- Adobe Photoshop (Essential)
- Autodesk Maya / Blender (3D modeling & layout)
- Nuke (Compositing & Projection)
- Unreal Engine (Real-time DMP workflows)
- Substance Painter / Mari (Texturing)
- Render Engines: Arnold
- Strong understanding of composition, color, perspective, and lighting.
- Ability to work with LIDAR scans, photogrammetry, and high-resolution textures.
- Knowledge of 3D projections and camera mapping.
- Experience in photo-bashing and texture blending for realism.
- 5+ years of experience in the film, TV, VFX, or game industry.
- Strong portfolio showcasing photo-realistic matte paintings and 3D environment work.