Entry-Level 3D Artist required at Studio Drydock

Entry-Level 3D Artist required at Studio Drydock

Studio: Studio Drydock

Job Opening: Entry-Level 3D Artist

Location: Melbourne, AU / Remote

Type: Full-Time

Responsibilities:

  • Working with the art production director and art director to hone your craft and create assets that match the style, detail, and polish of the art style guide.
  • Work with art leads, design, and environment artists to understand the needs of the environments to help with set dressing large-scale environments.
  • Reference gathering and loose conceptual grey-box modeling to express your plans and ideas to the team.
  • Creation of game assets using Maya and Substance meeting strict pipeline and game engine requirements for Mobile/PC/Console devices.

Qualifications & Skills:

  • Loves detail! Both in being organized and in finding the perfect touch to make their art sing.
  • Is passionate about colorful, adorable, stylized 3D art and can show us a portfolio where that art is popping out of the screen!
  • Thrives on collaboration and loves working with a team to create the best possible environments by adapting to new ideas and feedback.
  • Is able to work independently with people in significantly different time zones. Knowing when to reach out for help or advice but loves problem-solving as well.
  • Believes in kindness and support as a first step to any communication and practices both when giving and receiving feedback.

animation and vfx jobs