Studio: BUCK
Job Opening: 3D Artist
Location: Los Angeles, US
Type: Full-Time
Responsibilities:
- Collaborate with the rest of the 3D Team to produce high-quality assets, animation, and/or renders
- Partner with Designers and Creative Directors to create style frames and designs for projects and pitches
- Investigate new workflows, tools, and efficiencies within the department
- Troubleshoot technical issues with your own work and assist teammates when needed
- Continuously update your skill set and learn new tools to meet the evolving needs of the department, clients, and market
- Share knowledge and insights with the department and the wider BUCK team, promoting the department’s culture of collaboration and growth
- Proactively offer assistance and support to the department and your peers, actively seeking opportunities to contribute
Qualifications & Skills:
- 1-2+ years of experience working in an industry relevant to the skillset
- High-level proficiency in at least 3 of the following areas:
- Character Modeling and/or Hard Surface Modeling
- Look-development and Texturing
- Scene assembly and Lighting
- 3D Compositing (Nuke)
- VFX Compositing (Nuke)
- Technical and Mograph Animation
- FX/Simulation
- 3D Design
- Strong organizational skills and discipline in tracking your own work
- Meticulous attention to detail
- Excellent problem-solving skills and ability to engage in self-directed learning
- Receptiveness to feedback and instruction from supervisors and leads
- Solid understanding of the 3D pipeline and flexibility to adapt to different roles based on the project requirements
- Willingness to adapt and learn new tools and techniques to stay current with industry trends and project requirements
- Enthusiasm for sharing knowledge and collaborating with team members to cultivate a supportive and innovative work environment
- In-depth knowledge of at least one of the following 3D packages:
- Maya
- Houdini
- C4D
- Familiarity with relevant render engines:
- VRay
- Redshift