Studio: Flying Wild Hog
Job Opening: UI/UX Designer
Location: Remote – Europe
Type: Full-Time
Responsibilities:
- Concept, prototype player-focused UI solutions, and communicate functionality and design intentions.
- Cooperate with teams to create designs and optimize existing ones.
- Design UI solutions and develop user-centered, highly functional, and visually stunning user flows, wireframes, and prototypes.
- Develop localization-compatible designs and assist with challenges of multi-language products.
- UI assets optimization.
- Drive interaction design.
- Engage UX through visual language and ensure a cohesive player experience.
- Create wireframes, interactive prototypes, and documentation that convey ideas.
- Understand the implementations and respect technical constraints
- Help establish current design priorities and shortcomings and find creative solutions
- User test prototypes and conceptual ideas.
Qualifications & Skills:
- Good communication skills
- A passion for making and playing games
- Ability to produce concepts and final implemented designs
- Working knowledge of Unreal Engine 4 (in terms of UI handling)
- Ability to manage their time and work within deadlines
- Ability to write clear and concise documentation
- Proficiency in English
- 4+ years of experience in UI design (experience in game dev is a huge plus)
- Working knowledge of UX principles (experience in game dev is a huge plus)
- Ability to justify your design decisions
- Command of Figma software (additional knowledge of Unreal Engine is a plus)