Studio: Studio Ellipsis
Job Opening: Gameplay Animator (Mid/Senior)
Location: Lisbon, Portugal
Type: Full-Time
Responsibilities:
- Creating and implementing high-quality gameplay animations that bring characters to life.
- Collaborating with designers and engineers to ensure animations feel responsive and immersive during gameplay.
- Refining and polishing animations to achieve smooth transitions and satisfying player feedback.
- Troubleshooting and problem-solving animation-related challenges within the engine.
- Prototyping gameplay animations to test ideas and refine mechanics alongside the design team.
Qualifications & Skills:
- 3+ years of experience as a Gameplay Animator, with at least one shipped title.
- A strong portfolio showcasing gameplay-focused animations, including locomotion, combat, and environmental interactions.
- Hands-on experience creating animations using both keyframe techniques and motion capture data.
- A deep understanding of animation principles and how they translate into real-time gameplay.
- Proficiency in Maya and Unreal Engine animation tools (Animation Blueprints, State Machines, etc.).
- A collaborative mindset and excellent communication skills to work effectively across disciplines.