Studio Ellipsis is looking for a Gameplay Animator

Studio Ellipsis is looking for a Gameplay Animator

Studio: Studio Ellipsis

Job Opening: Gameplay Animator (Mid/Senior)

Location: Lisbon, Portugal

Type: Full-Time

Responsibilities:

  • Creating and implementing high-quality gameplay animations that bring characters to life.
  • Collaborating with designers and engineers to ensure animations feel responsive and immersive during gameplay.
  • Refining and polishing animations to achieve smooth transitions and satisfying player feedback.
  • Troubleshooting and problem-solving animation-related challenges within the engine.
  • Prototyping gameplay animations to test ideas and refine mechanics alongside the design team.

Qualifications & Skills:

  • 3+ years of experience as a Gameplay Animator, with at least one shipped title.
  • A strong portfolio showcasing gameplay-focused animations, including locomotion, combat, and environmental interactions.
  • Hands-on experience creating animations using both keyframe techniques and motion capture data.
  • A deep understanding of animation principles and how they translate into real-time gameplay.
  • Proficiency in Maya and Unreal Engine animation tools (Animation Blueprints, State Machines, etc.).
  • A collaborative mindset and excellent communication skills to work effectively across disciplines.

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