Riot Games is looking for 3D Character Art Intern

Riot Games is looking for 3D Character Art Intern

Studio: Riot Games

Job Opening: 3D Character Art Intern

Location: Los Angeles, USA – Remote

Type: Full-Time

Responsibilities:

  • Create a wide variety of 3D Assets ranging from High Fantasy Characters to Sci-Fi Monsters
  • Understand game requirements to create low poly assets that are optimized for deformation and animation
  • Work with various rendering styles, utilizing everything from traditional Hand Painted skills to modern PBR workflows
  • Interpret concept designs while taking into account technical and design constraints such as poly counts, texture memory limits, and topology
  • Use your strong sense of human/creature anatomy to push character quality to its fullest potential
  • Collaborate with multiple other disciplines to ensure that high-quality and functional assets are delivered to players
  • Create new environment props and characters for future sets and gameplay mechanics.
  • Understanding of how to readjust textures and colors to create new character variations from existing ones.

Qualifications & Skills:

  • Currently enrolled in a college, university, or non-degree program
  • Available to work full-time hours for 10-12 weeks at our Los Angeles Headquarters (subject to change based on COVID-19 restrictions)
  • Authorized to work in the U.S.
  • A keen eye for anatomy, form, color, lighting, materials and shaders
  • Experience with industry-standard 3D modeling and texturing tools: Zbrush, Maya, Photoshop, Substance Painter, and 3D Coat preferred.
  • Experience with industry-standard Rendering technologies: Marmoset, Unity, or Unreal preferred
  • Understanding of how to work from high poly source assets to implement in-game.

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