Technical Gameplay Animator required at Naughty Dog

Technical Gameplay Animator required at Naughty Dog

Studio: Naughty Dog

Job Opening: Senior Technical Gameplay Animator

Location: USA

Type: Full-Time

Responsibilities:

  • Facilitate the creation and implementation of tools and techniques that allow the building of complex and high-quality animation systems
  • Innovate and streamline animation pipeline processes and workflows
  • Collaborate with the Animation, Design, and Engineering teams to analyze, troubleshoot, and resolve in-game animation implementation issues and animation-related technical challenges
  • Create high-quality animation content supporting the newly developed behaviors and systems and implement it in the engine
  • Work with the animation leadership on defining and maintaining the style and quality bar of the in-game animation
  • Take ownership of challenging projects and provide innovative solutions, including mentoring team members and creating documentation
  • Contribute to the strategic development of internal technologies and artistic processes

Qualifications & Skills:

  • 5+ years of industry experience in technical animation for games
  • Proficiency in Python, C#, C++, or other programming languages is required
  • Full understanding of in-game animation tools like state machines, blend trees, IK solvers, etc.
  • Expertise with mocap and keyframe-based digital content creation pipelines built on Maya or Motionbuilder
  • Proven track record of creating visually stunning animations for diverse game genres
  • Proactively contributes to the progress of the team and the project
  • Strong eye for animation and in-depth knowledge of how to achieve realistic motion using modern in-game animation techniques
  • Excellent communication and collaboration skills
  • Strong problem-solving skills with a focus on achieving high-quality gameplay animation
  • Strong leadership and mentoring skills

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