Studio: Wave
Job Opening: Senior Environment Artist
Location: Remote – United States
Type: Full-Time
Responsibilities:
- Plan & Create: Design and integrate visually engaging environments, adhering to style guides and solving technical challenges.
- Collaborate: Work with design, technical, and engineering teams to shape early block-outs into cohesive, performance-ready spaces.
- Mentor & Lead: Train and mentor team members, sharing expertise to elevate the overall quality of work.
- Optimize & Debug: Oversee optimization efforts and troubleshoot issues identified during testing.
- Communicate & Manage: Coordinate with stakeholders to ensure alignment on tasks and objectives. Track progress using project management tools and oversee the work of outsource partners.
- Innovate & Refine: Develop new workflows and improve existing tools to streamline efficiency and support high-quality outputs.
Qualifications & Skills:
- A portfolio or demo reel showcasing detailed, engaging environment designs.
- Proficiency with Unreal Engine tools, including the Material Editor, VFX, lighting, and camera systems.
- Solid understanding of Physically Based Rendering (PBR) systems and leading 3D modeling software.
- Experience with mobile or VR environmental art development.
- At least 1 shipped AAA title in a Senior Environment Artist role.
- 5+ years of environment creation experience using Unreal Engine.
- Experience with data management tools like Perforce.
- Strong foundation in traditional arts and modular workflows for architecture and assets.
- Ability to work independently, meet deadlines, and manage priorities.
- Familiarity with rapid prototyping and delivering polished experiences.
- Passion for music, live events, and creating musically reactive visuals.
- Interest in staying updated on emerging technologies and industry trends