UI Designer required at Flix Interactive

UI Designer required at Flix Interactive

Studio: Flix Interactive

Job Opening: UI Designer

Location: UK Remote or West Midlands Based

Type: Full-Time

Responsibilities:

  • Create visually stunning and intuitive user interfaces for AAA game projects, following best practices in user-centered design across a range of visual styles. 
  • Collaborate closely with Producers, Engineers, Creative Director, and Design/Art teams to understand the project requirements and translate them into engaging and user-friendly UI designs. 
  • Ensure content is optimized for real-time rendering applications, in line with quality/performance targets, and compliant with project-specific constraints.    
  • Create wireframes, mock-ups, and previs using industry-standard design tools, effectively communicating design concepts and interactions. 
  • Work closely with your Leads and the Production team to help prioritize tasks and feedback, meet project milestones, and deliver high-quality work on time. 
  • Problem-solve technical issues and workflow hurdles within your field. 
  • Work with the Art team to ensure consistency, quality, and coherence in visual design and artistic direction for each individual project. 
  • Stay up to date with the latest UI design & art trends, tools, and technologies that could benefit the wider team and actively contribute to the improvement of our pipeline. 
  • Conduct usability testing and analyse user feedback to identify areas of improvement and optimize the user experience.

Qualifications & Skills:

  • A strong portfolio demonstrating exceptional visual design skills and a keen eye for detail. 
  • Highly proficient in using industry-standard UI tools such as Unreal Engine’s Unreal Motion Graphics to create polished, animated, and fully functional UI. 
  • Proven experience as a UI Artist, Designer, or similar role, developing for multiple platforms. 
  • Solid understanding of user-centered design principles and best practices, and the ability to apply them effectively in the design process. 
  • Familiarity with user research techniques, usability testing, and data-driven design decisions. 
  • Strong problem-solving and troubleshooting skills, with the ability to find innovative solutions to technical challenges.  
  • Strong support-focused interpersonal skills, able to communicate and collaborate effectively.  
  • Give and receive critique well. 
  • Proven ability to manage your own time, working under deadlines whilst maintaining a high-quality bar. 
  • A passion for bringing impactful interface design to life in a game environment. 
  • Programming knowledge, such as HTML, C++, or C# languages to a production quality level.  
  • Good working knowledge of C++ for Unreal Engine. 
  • Previous shipped title(s) within a relevant game production pipeline.  
  • Knowledge of accessibility standards and best practices. 
  • Experience collaborating with remote or distributed teams.

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