Game Designer required at Sinn Studio Inc.

Game Designer required at Sinn Studio Inc.

Studio: Sinn Studio Inc.

Job Opening: Game Designer (Mixed Reality)

Location: Toronto, Ontario, Canada

Type: Full-Time

Responsibilities:

  • Design engaging game mechanics, systems, and features (ie. progression, loot, quests, levels, monetization) with a focus on combat and player interactions in MR/XR environments.
  • Take on various design roles/focuses to create game systems
  • Research design methods and ideas to support game system production as necessary
  • Collaborate with directors and designers to invent, innovate, and design the next generation of XR/MR combat technologies
  • Work with producers and team leads to meet goals within scope, budget, and other constraints of each project and initiative
  • Help guide the creative vision throughout the game’s lifecycle, aligning with artistic and studio goals
  • Innovate and refine design concepts to deliver immersive and impactful gameplay experiences
  • Produce and maintain comprehensive design documents, including game designs, gameplay rules, and balancing parameters
  • Develop wireframes, flowcharts, and prototypes to clearly convey design ideas and systems
  • Collaborate closely with artists, programmers, and other colleagues to seamlessly integrate new features and ensure high-quality execution
  • Analyze player feedback and game metrics to iteratively enhance design elements, optimizing gameplay, retention, engagement, and monetization strategies
  • Monitor game health and collaborate with the team to make informed and strategic design decisions
  • Continuously refine game design to improve player experience, adapting to emerging trends and feedback
  • Provide guidance and mentorship, fostering a collaborative and creative team environment
  • Help lead design initiatives, set clear goals, and ensure they are met efficiently
  • Develop strategies for live operations, including events, updates, and content balancing
  • Monitor and engage with community feedback and player behavior to address issues promptly and ensure a positive experience
  • Collaborate across disciplines to enhance player experience and ensure seamless integration of gameplay elements with the overall game narrative
  • Other related duties as required

Qualifications & Skills:

  • 2-8+ years of experience in video game design with proven experience spearheading design features/elements (dependant on intermediate or senior levelling)
  • Deep understanding of game mechanics, player psychology, and immersive design principles
  • Proficiency with Unreal Engine and exposure to Blueprints
  • A passion for working within mixed reality (MR)
  • Collaborative and skilled in communication and active listening
  • Experience working with tight deadlines and multiple competing priorities
  • Passionate about developing your skills as you continue to grow
  • Strong analytical skills and experience using metrics to refine and optimize game features
  • Excellent communication and problem-solving skills, with the ability to articulate design concepts clearly and collaborate effectively with cross-functional teams and with communities/players
  • Results oriented with excellent time management skills
  • Organized and adept at planning
  • Curious personality to be able to problem solve
  • Comfortable being in a virtual environment for varying times wearing a VR headset

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