Studio: Mighty Yeti Studios
Job Opening: 3D Character Rigger
Location: Remote
Type: Freelance/Part-Time
Responsibilities:
- Create and maintain high-quality character rigs in Maya, ensuring they are animation-friendly and optimized for production workflows.
- Create human, creature, and non-human biped character rigs suitable for TV/feature animation characters.
- Develop robust control systems for facial and body rigs, with an emphasis on flexibility, efficiency, and performance.
- Work within a Maya-to-Unreal Engine pipeline, ensuring seamless integration of assets and maintaining visual and technical consistency.
- Utilize and implement tools such as Advanced Skeleton for Maya to streamline the rigging process and support the animation team.
- Collaborate with animators, modelers, and technical artists to ensure rigs meet production needs and deliver expressive character performances.
- Troubleshoot and resolve rigging and skinning issues, ensuring optimal deformation and articulation of character assets.
- Provide technical guidance and support to the animation and technical teams regarding rigging workflows and tools.
- (Optional) Create Control Rigs for performance in Unreal Engine.
Qualifications & Skills:
- 3+ years of experience working in TV animation, feature films, VFX, or game development.
- Proficiency in integrating assets from third-party software (e.g., Maya, Blender) into Unreal Engine.
- Excellent communication and collaboration skills to work effectively with creative and technical teams.
- Familiarity with virtual production workflows, real-time lighting, and rendering for animated content.
- Strong understanding of real-time rendering pipelines, lighting, animation, and technical workflows in Unreal Engine.
- Familiarity with Unreal Engine’s animation, sequencing, and rendering capabilities, particularly in an animated series production environment.
- (Bonus) Experience with programming and scripting (Blueprints, Python, or C++) to build tools and automate processes within Unreal Engine.
- Passion for working on family-friendly and all-ages animated content.