Studio: Wooly Games
Job Opening: Technical Director
Location: Remote
Type: Full-Time
Responsibilities:
- Develop and maintain the overall technical direction of FELTOPIA and future projects.
- Collaborate with the Creative Director, Game Designer, and other team members to translate design concepts into functional gameplay systems.
- Work closely with stop-motion animation processes to integrate animated assets into the game engine.
- Scale and mentor a programming team, as needed, ensuring the technical vision aligns with the studio’s goals.
- Troubleshoot and optimize the game to ensure smooth performance across platforms.
- Champion inclusivity and accessibility in both gameplay and development processes.
- Design and implement the architecture of game systems, including engine, tools, and pipelines.
- Ensure the scalability, performance, and robustness of the code base.
- Monitor and improve game performance across platforms, ensuring smooth gameplay, framerate, and memory usage.
- Address technical challenges, including troubleshooting complex issues like bugs, optimization, and platform-specific challenges.
- Evaluate new technologies, tools, and systems to keep the game and pipeline innovative and efficient.
- Ensure all technical decisions are feasible given time, budget, and resource constraints.
- Develop and maintain the tools that the team will use to create and optimize the game.
- Ensure that technical workflows are efficient and allow the creative team to iterate quickly.
- Identify potential risks in development and work proactively to solve or mitigate technical issues before they become problematic.
- Provide technical input to support realistic scheduling and deliver on key project milestones.
Qualifications & Skills:
- Minimum of 3 years experience overseeing programming and shipping successful games.
- Proficient in Unity and C#.
- Has shipped at least one game using Unity
- Good understanding of all aspects of game development, including design, art, audio, and production pipelines.
- Experience working collaboratively with small teams and Artistic Directors.
- Ability to delegate tasks, mentor technical artists, and collaborate with junior developers.
- Working knowledge of version control systems like Git, Perforce, etc., to ensure smooth collaboration among team members.
- Familiarity with deploying and optimizing games on multiple platforms (e.g., PC, consoles, mobile).
- Passion for hand-crafted video games and an appreciation for stop-motion animation.
- Must use own computer. Unity license and other required software fees are paid for by the studio
- Experience working with the audio tool, FMOD.
- Familiarity with or experience in stop-motion animation processes.
Apply for the Job Online: To apply, send a cover letter and resume to info@feltopiagame.com