VFX Artist required at Grimlore Games

VFX Artist required at Grimlore Games

Studio: Grimlore Games

Job Opening: VFX Artist

Location: Munich, Germany

Type: Full-Time

Responsibilities:

  • Create and implement real-time particle systems via our proprietary technology and Popcorn FX.
  • Implement and optimize material/shader-based VFX via our proprietary node-based material editor.
  • Create geometry and textures required for your VFX
  • Work with Game Designers, Level Designers, Programmers, and other Artists to create a variety of VFX for abilities, spells, environments, weapons, explosions, on-screen effects, and more.

Qualifications & Skills:

  • Excellent knowledge of 2D and 3D tools like Photoshop, 3DS Max or Houdini
  • Sense for art and knowledge about technology
  • Ability to conceptualize, present, and execute your VFX ideas
  • Real-time VFX experience in available game engines like Unreal Engine 4
  • Proactive, autonomous, and self-motivated
  • Applicants must be authorized to work in Germany/E.U.
  • Willingness to relocate to Munich, Germany.
  • Fluent in written and spoken English

animation and vfx jobs