Principal Gameplay Animator required at Absurd Ventures

Principal Gameplay Animator required at Absurd Ventures

Studio: Absurd Ventures

Job Opening: Principal Gameplay Animator

Location: Santa Monica, California, US

Type: Full-Time

Responsibilities:

  • Set the standard for all character, creature, and object animations. 
  • Collaborate with the Animation Director to define the animation style and direction. 
  • Oversee the rigging process and ensure that rigs are optimized for animation. 
  • Work closely with the gameplay and cinematics teams to ensure animations are integrated seamlessly. 
  • Provide feedback and mentorship to other animators. 
  • Ensure animations meet performance and memory constraints for different platforms. 
  • Stay current with industry trends and techniques in animation.

Qualifications & Skills:

  • Bachelor’s degree in Animation, Fine Arts, or related field. 
  • 7+ years of experience in animation within the video game industry. 
  • Proficiency in Maya and other industry-standard animation tools. 
  • Strong understanding of anatomy, motion, and weight in animation. 
  • Experience with both keyframe animation and motion capture techniques. 
  • Experience with UE5. 
  • Proven track record of leading animation teams and delivering high-quality content. 
  • Ability to work collaboratively across departments and communicate effectively. 

Plus:

  • Experience with creature animation and complex character rigs. 
  • Knowledge of physics-based animation systems. 
  • Previous work on AAA titles or games with a focus on realistic animation. 
  • Experience working with Co-developers and outsource vendors. 

animation and vfx jobs