Lead Gameplay Engineer required at Absurd Ventures

Lead Gameplay Engineer required at Absurd Ventures

Studio: Absurd Ventures

Job Opening: Senior/Lead Gameplay Engineer

Location: Santa Monica, California, US

Type: Full-Time

Responsibilities:

  • Develop, implement, and maintain gameplay systems, features, and mechanics. 
  • Collaborate with designers and artists to create immersive gameplay experiences. 
  • Optimize gameplay code for performance and memory usage. 
  • Debug and fix issues related to gameplay systems and mechanics. 
  • Work with QA to ensure gameplay features are robust and free of bugs. 
  • Prototype new gameplay ideas and iterate on existing mechanics. 
  • Document gameplay systems and provide technical support to the team. 

Qualifications & Skills:

  • Bachelor’s degree in Computer Science or related field. 
  • 3+ years of experience in gameplay programming within the video game industry. 
  • Strong proficiency in C++ and Unreal Engine or other large-scale game engine architecture. 
  • Strong math background.
  • Experience with AI, physics, and animation systems. 
  • Solid understanding of game design principles and player experience. 
  • Ability to work in a collaborative environment and communicate effectively with cross-functional teams. 

Pluses:

  • Experience with networked multiplayer gameplay systems. 
  • Familiarity with scripting languages such as Python or Lua. 
  • Previous work on AAA titles. 
  • Experience with Unreal 5.  

animation and vfx jobs