Studio: No Code Studio
Job Opening: Environment Artist [Mid-Senior]
Location: Glasgow, Scotland
Type: Full-Time
Responsibilities:
- Working with a small but highly collaborative team on a title already in development, you will create high-quality props, materials, surfaces, structures, and anything in between.
- The team is tackling newer technologies head-on, utilizing nanite, Lumen and UE5 blueprints to help make large, complex spaces quicker and easier with our relatively small team.
- The role is perfect for artists who enjoy varied work, problem-solving solutions, and true ownership of their work, whilst working together as a passionate team to create fantastic award-winning games.
Qualifications & Skills:
- The ability to create top-quality environment assets, props and textures that both look great and perform well on PC and consoles.
- Good artistic eye for composition, and solid understanding of structure and form.
- Able to be proactive with tasks and work autonomously.
- Able to work to production schedules and time estimates and offer solutions when they cannot be met.
- Experience with Unreal Engine 5 game development pipelines.
- Ability to collaborate easily with others, especially with those from other disciplines.
- Good communication skills, both written and verbal with a positive teamwork ethic.
- Experience or clear understanding of the full game development cycle for PC or Console.
- Knowledge of:
- Blender and/or 3DS Max for modeling
- Substance Painter / Designer for material development
- Photoshop
- Unreal Engine 5 asset placement and set dressing
Nice to have:
- Experience with procedural workflows such as UE5 construction scripts, geometry scripts, and similar tools.
- Appreciation for horror in Games, TV, and film.
- Familiarity with the Silent Hill franchise.