Blender Generalist required at Mighty Yeti Studios

Blender Generalist required at Mighty Yeti Studios

Studio: Mighty Yeti Studios

Job Opening: Blender Generalist

Type: Full-Time

Responsibilities:

  • Handle a wide variety of 3D tasks within Blender, including modeling, texturing, shading, rigging, lighting, animation, and rendering.
  • Collaborate closely with the Art Director and animation team to ensure assets and animations meet the creative and technical requirements of the project.
  • Work across different areas of production, from pre-visualization and asset creation to final animation and rendering.
  • Troubleshoot technical issues and optimize models, textures, and animations for efficient production workflows.
  • Maintain consistent quality across all assets and scenes, ensuring a cohesive visual style and adherence to project specifications.
  • Utilize Blender’s tools and features to create character rigs, dynamic simulations, and procedural workflows when required.
  • Contribute creative and technical input to the look and feel of the series, pushing the boundaries of Blender’s capabilities for high-quality animation production.
  • Assist in developing and maintaining asset libraries and workflows to improve production efficiency.

Qualifications & Skills:

  • 3+ years of experience working with Blender in animation, games, or VFX production.
  • Strong proficiency in modeling, texturing, shading, lighting, and rendering within Blender.
  • Experience with character rigging and animation workflows in Blender.
  • (Optional) Familiarity with Blender’s physics simulations, particle systems, and procedural generation tools.
  • Ability to optimize assets and render settings for efficient production while maintaining high visual quality.
  • Excellent problem-solving skills and the ability to troubleshoot technical issues throughout the production pipeline.
  • Strong communication and collaboration skills, with a team-oriented attitude.
  • Experience working on animated series or film projects.
  • (Optional) Knowledge of integrating Blender assets into other production pipelines like Maya or Unreal Engine.
  • Experience with Blender add-ons and plugins that enhance production efficiency (e.g., Node Wrangler, Rigify, or FLIP Fluids).
  • Strong artistic eye for composition, color, and storytelling through animation.
  • Self-driven with a history of creating solo animated short projects.

animation and vfx jobs