Unreal FX Artist required at Dwarf Animation Studio

Unreal FX Artist required at Dwarf Animation Studio

Studio: Dwarf Animation Studio

Job Opening: Unreal FX Artist

Location: Montpellier, France

Type: Full-Time

Responsibilities:

  • Creation and integration of special effects: Design and realization of realistic and stylized visual effects (fire, smoke, particles, explosions, fluid simulations, etc.) within Unreal Engine.
  • Effect optimization: Work on FX optimization to ensure smooth real-time performance while maintaining visual quality.
  • Interdisciplinary collaboration: Work closely with the animation, lighting, modeling, and rigging teams to ensure special effects are properly integrated into sequences.
  • Research and development: Explore new technologies and workflows to improve FX pipelines, especially for Unreal Engine.
  • Technical support: Solve issues related to visual effects during various phases of production, from prototype to final delivery.
  • Deadlines and planning: Ensure project schedules and deadlines are met for the visual effects of ongoing projects.

Qualifications & Skills:

  • Proficiency in Unreal Engine (ideally Unreal Engine 5), particularly in real-time visual effects creation.
  • Experience with Niagara (Unreal’s particle system) for designing and implementing high-quality FX.
  • Strong knowledge of shaders and Unreal’s material editor for creating complex visual effects.
  • Solid experience with physical simulations (fluids, destruction, particle dynamics, etc.).
  • Proficiency with 3D tools such as Maya, Houdini, or Blender for creating visual effects.
  • Knowledge of Unreal scripts and blueprints to automate certain effects and processes.
  • Expertise in optimizing scenes for real-time rendering.
  • Creative mindset and attention to detail.
  • Strong ability to work in a team and communicate effectively.
  • Strong time management skills and ability to meet deadlines.
  • Flexibility to adapt to feedback and iterate quickly to meet project needs.
  • Curiosity and technological awareness to stay up to date with the latest advancements in visual effects and Unreal technologies.
  • Degree in 3D animation, digital arts, visual effects, or equivalent.
  • At least 5 years of experience as an Unreal FX Artist in the video game, animation, or visual effects industry.
  • Previous experience in a 3D animation studio, video game studio, or post-production is highly valued.
  • A portfolio or demo reel demonstrating the quality of visual effects created in Unreal.

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