Senior Animator required at DECK 13 Interactive

Senior Animator required at DECK 13 Interactive

Studio: DECK 13 Interactive

Job Opening: Senior Animator

Location: Frankfurt / Remote in Germany

Type: Full-Time

Responsibilities:

  • Create and maintain high-quality keyframe animations with a focus on weight, body mechanics, timing, and facial expression.
  • Integrate and refine motion-captured animations, adapting them to the defined animation style and parameters.
  • Work closely with the Lead Animator to ensure the timely completion of tasks at the desired quality level.
  • Collaborate proactively with other animators and departments to create a cohesive vision and experience.
  • Troubleshoot and solve animation issues across all disciplines.
  • Partner with designers to implement animations into the game engine.
  • Contribute to the animation vision and direction of the project.
  • Stay adaptable to technical dependencies and limitations, especially within Unreal Engine 5.
  • Continuously refine your craft and stay open to constructive feedback, contributing to an iterative process.

Qualifications & Skills:

  • Experience: 5+ years in the games industry, with a strong showreel or online portfolio showcasing previous work.
  • Technical Skills: Expertise in combat and gameplay animations, both keyframe and motion-capture techniques.
  • Engine Proficiency: Experience with Unreal Engine 5 and game animation implementation.
  • Animation Mastery: Deep understanding of animation principles, skinning/rigging best practices, and dynamic posing.
  • Teamwork: Excellent organizational, teamwork, and communication skills; ability to collaborate with a varied team.
  • Mindset: A positive, solution-oriented attitude, with a strong command of the English language.

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