REALTIME is looking for VFX Artist – Unreal

REALTIME is looking for VFX Artist - Unreal

Studio: REALTIME

Job Opening: VFX Artist – Unreal

Location: Fully Remote

Type: Full-Time

Responsibilities:

  • Develop, test, and refine a variety of FX based on detailed client and studio briefs.
  • Create and refine materials and shaders to form the foundation of your FX work.
  • Optimise and fine-tune FX.
  • Develop blueprints to support the function of FX assigned to you.

Qualifications & Skills:

  • Good knowledge of UE5 – especially the material editor
  • Good knowledge of Blueprints in UE5.
  • Good knowledge of at least one program to create maps/textures – ideally Photoshop or Substance Suite.
  • Experience with Niagara
  • A strong portfolio is a must, that shows multiple examples of quality FX. Please note these examples must include clips that show the FX in full.
  • Good eye for final asset creation, ability to follow brief and be willing to work through areas that require problem solving.
  • Experience with Source Control Environments ie Perforce, P4
  • Follow direction and ability to work as part of a small team
  • Exhibit good organizational skills.
  • Be motivated, self-disciplined.
  • Perform well under deadline pressure in a fast-paced environment, prioritising different tasks to achieve the project goals.
  • Be open to learning new techniques and software packages.

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