Studio: Valve
Job Opening: Animator
Location: Bellevue, WA, USA
Type: Full-Time
Responsibilities:
- Animators determine work priorities in collaboration with their peers, contributing creative solutions throughout production in a variety of ways.
- From conceptualizing ideas to producing an extensive range of animated content including dynamic interactive performances and large-scale cinematic moments, whose work is crucial in helping shape ideas.
- Within each team, they are part of prototyping gameplay experiences with designers and programmers for a diverse array of characters, creatures, and in-game encounters.
- They also work closely with software engineers to improve our proprietary tools, maximize efficiency of our workflow, and to ensure the animation that we create is exceptional.
Qualifications & Skills:
- Product-level thinking that informs intentional, meaningful decisions from concept to completion.
- An outstanding ability to portray believable physical movement, strong acting, storytelling, and performance of 3D computer-generated characters.
- A detailed understanding of Maya; experience working with motion capture and building animation state machines.
- Knowledge of rigging, scripting, modeling, texturing, lighting, and video editing.
- Prior professional experience shipping world-class products in the software, television, or film industry.